Welcome Back, Commander! by KaneLivesInDeath, journal
Welcome Back, Commander!
"The foreseeable future...? Comrade chairman, I am the future!" ~Kane "Before you can truly shape the future, you must first possess the past. Assimilate our history, for it is your own!" ~Seth "When you kill one, it is a travesty. When you kill one million, it is a statistic!" ~Stalin "I'm escaping to the one place that isn't corrupted by capitalism... SPACE!" ~Cherdenko This hits my nostalgia... HARD! and in a good way too! Upon booting the game for the first time, you see the game "installing" the remastered graphics and sound (It's already installed, but it does give you a comparison between the two). The next thing you will note is the Westwood logo ripple before you in a beautiful animation... Wait, what? Westwood!? As in, the company that no longer exists!? Yes, not only did Electronic Arts keep the old Westwood ripple effect, but they also used their own older logo on the main menu! This is Electronic Arts we're talking about, where are the Micro-transactions? Pre-order
"The foreseeable future...? Comrade chairman, I am the future!" ~Kane "Before you can truly shape the future, you must first possess the past. Assimilate our history, for it is your own!" ~Seth "When you kill one, it is a travesty. When you kill one million, it is a statistic!" ~Stalin "I'm escaping to the one place that isn't corrupted by capitalism... SPACE!" ~Cherdenko This hits my nostalgia... HARD! and in a good way too! Upon booting the game for the first time, you see the game "installing" the remastered graphics and sound (It's already installed, but it does give you a comparison between the two). The next thing you will note is the Westwood logo ripple before you in a beautiful animation... Wait, what? Westwood!? As in, the company that no longer exists!? Yes, not only did Electronic Arts keep the old Westwood ripple effect, but they also used their own older logo on the main menu! This is Electronic Arts we're talking about, where are the Micro-transactions? Pre-order
Fun fact: Brutal AI in Tiberium Wars/Kane's Wrath is scripted to be no more aggressive than Hard AI, they just being with double the starting income you select, giving them an advantage over you right away. Because of this, the strategy you use to beat Hard AI won't change much, just make sure to increase the number of Refineries you build and divert that additional income to defenses.